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Advanced Maya Texturing and Lighting

Advanced Maya Texturing and Lighting

  • Paperback
  • Edition: 2
  • Author: Lee Lanier
  • Publisher: Sybex
  • Release Date: August 2008
  • ISBN-10: 0470292733
  • ISBN-13: 9780470292730
  • List Price: $59.99

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Summaries and Customer Reviews provided by Amazon

Summary

If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends in addition to an enclosed CD with exclusive content to help you sharpen your skills.

Customer Reviews

Average Rating: Score = 5.0 Score = 5.0 Score = 5.0 Score = 5.0 Score = 5.0

Better than the previous edition by far

Rating: Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

Even more detailed lighting techniques and texturing included, with the newer versions of Maya, and better detailed instructions, as well as more maya demo files on disc, to show one how to achieve basically any desired look in lighting and texturing, not just hyper-realism.

So far, so good

Rating: Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

I haven't gotten through the entire book yet but I am impressed with it so far. The author talks about techniques in an interesting manner making you want to read more. I have a multitude of Maya books and so far this one is my favorite.

Excellent technical book!

Rating: Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

This book is written for intermediate Maya artists and it begins by covering some basic skills. In addition to lighting and texturing it goes on to cover a lot of valuable techniques. Since textures and lighting require good rendering setups, the author explains raytracing, mental ray, global illumination and HDRI. Those subjects are covered in more detail in other books but the author goes a long way in introducing them. Overall, it's a great way to advance your skills.

Great Book Beginner or advanced

Rating: Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

was very pleased and excited to see such a great new refreshing book on texturing. Great book for a beginner or advance maya user. Great visuals and will touch on many different topics and will show you technigues on creating difficult textures in maya.

Extremely useful book for the medium-level Maya user

Rating: Score = 5 Score = 5 Score = 5 Score = 5 Score = 5

I had certain expectations when I chose this book and I found that it lived up to almost all expectations I had. This book gives you an overview of a large range of Maya's texturing and lighting utility nodes and it explains to the reader all their individual attributes. At the end of each chapter useful tips and tricks are explored in the form of step-by-step tutorials - from lighting to texturing and rendering techniques. One chapter is devoted entirely to Maya's lighs, another to only 2D texturing nodes, a third to 3D texturing nodes, and so on.
It is a good book for people who have already some experience in using Maya and want to broaden their knowledge.
That said the book contains 13 topical chapters plus a 14th chapter filled with "additional techniques". However, the last three chapters (12-14) can only be found as PDF files on the accompanying CD. The printed book itself finishes with chapter 11. The book could also do with an update to bring it in line with the extensive changes to Maya's UI since the release of version 8.5, but if you use your brain a little you can use Maya's online reference to help you locate menus that have been moved or renamed since this book was published.