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Drawing Words and Writing Pictures: Making Comics: Manga, Graphic Novels, and Beyond
Drawing Words and Writing Pictures: Making Comics: Manga, Graphic Novels, and Beyond

Paperback
Author: Jessica Abel, Matt Madden
Publisher: First Second
Release Date: 2008-06-10
ISBN-10: 1596431318
ISBN-13: 9781596431317
List Price: $29.95
Average Customer Rating:
Score = 4.0 Score = 4.0 Score = 4.0 Score = 4.0 Score = 4.0
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Summaries and Customer Reviews are supplied by Amazon.com

Summary:

"A gold mine of essential information for every aspiring comics artist. Highly recommended." --Scott McCloud

Drawing Words and Writing Pictures is a course on comic creation – for college classes or for independent study – that centers on storytelling and concludes with making a finished comic. With chapters on lettering, story structure, and panel layout, the fifteen lessons offered – each complete with homework, extra credit activities and supplementary reading suggestions – provide a solid introduction for people interested in making their own comics. Additional resources, lessons, and after-class help are available on the accompanying website, www.dw-wp.com.



Customer Reviews
Average Customer Rating: Score = 4.0 Score = 4.0 Score = 4.0 Score = 4.0 Score = 4.0

A Welcome Addition to Your Collection
Customer Rating:  Score = 3 Score = 3 Score = 3 Score = 3 Score = 3
I am a BIG fan of both Abel and Madden's work. I go to BOTH of their websites several times a month and "La Perdida" and "99 Ways To Tell A Story" are part of my collection of graphic novels.

This book is great for high school & college art teachers who want to teach sequential art to their classes. I believe the content is particularly suited for art majors that are interested in the finer points of visual narrative. And you can tailor your curriculum around the chapters if you so choose. If you want to use these for middle school kids I think simpler steps need to be added. I like the fact that people can form groups: "Nomads" OR go do it alone: "Ronins" and follow the lessons independently.

This book is NOT bad.

All the chapters and lessons are made to be studied in sequence and if you are an old timer to comic art you can easily skip to other chapters; which I did alot. A seasoned pro will probably go to the chapters that interest him/ her the most. One chapter that I REALLY like was called "Black Gold" the chapter on using and inking with a brush.

The other chapters on page layout, panel construction, character design,
facial features/ figure anatomy were VERY good.

My ONLY complaint was the layout of the book. My [web]comic artist collegues & I felt there was TOO much white space waisted on each page, the typeface was too small and that neon orange color used throughout the book distracting. It was hard to read and strained the eyes.

Plus being a webcomic artist myself I wanted to see MORE about using the computer for making comics. It covered scanning, re-sizing, adjusting your line art in PhotoShop, etc. The chapter on lettering was good; but they tended to downplay the use of COMPUTER LETTERING. They make a STRONG point in favor of HAND LETTERED comics; but it would have been nice if they address lettering on the computer as well.

My Suggestions:
A. Read the book cover to cover.
B. Do the Exercises. I am in a NOMAD group; plus I'm doing the RONIN thing as well.
C. Do the Homework.
D. Go back to your favorite chapters again and again.
E. Cross reference this with OTHER books on how to make comics.

This book is a welcome addition to any comic artist's arsenal of graphic narrative/ sequential art references. Use it along with books by Will Eisner & Scott McCloud and you'll be fully versed in the Language of Comic Art.

Wanna' Make Comics? Start Here...
Customer Rating:  Score = 5 Score = 5 Score = 5 Score = 5 Score = 5
I brought an advance copy of this book into a college illustration class I teach. The class was quite impressed. In fact, two students went onto Amazon online and bought it instantly. Usually I discourage shopping during class, but Drawing Words and Writing Pictures is an answered prayer for the aspiring comics artist.

This is an ideal text for a 15-week class in comics. It also has guidance for starting an informal collective class. It includes suggestions for the stereotypical solitary artist, who the authors are gracious enough to refer to as ronin. There is a wealth of info on the narrative process, page design, lettering, pens, and even Photoshop scanning advice.

The authors' individual web pages present a lot this DIY info, so search out their sites, see if their philosophies appeal to you. The book contains multiple perspectives from two remarkable artists. Matt Madden is into "formalist" styles, working within Houdini-like constraints. Jessica Abel's La Perdida is one of the great masterpieces of the long-form graphic novel.

From George Herriman to Robert Crumb, Charles Burns, to Kaz and John Porcillino, the book is crammed with a diversity of styles. Wide-ranging and inclusive, no matter what one's preferred comics style, from manga to superhero to alternative, you will find something to like here.

Instructors will find the bibliography alone is worth the price of admission, I teach a seven-week college comics course each fall. My plan is to email the students over the summer, tell them to get this book and get started on the exercises. The ronins will get a head start and their classmates will lose face.

Scott McCloud's Making Comics is also a valuable college course text for serious students, who have some background in reading comics and thinking critically about the artform. Drawing Words and Writing Pictures, however, has practical exercises for students at any level. Highly recommended.

























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