Selected Product: | Stop Staring: Facial Modeling and Animation Done Right Paperback Edition: 2 Author: Jason Osipa Publisher: Sybex Release Date: 2007-05-07 ISBN-10: 0471789208 ISBN-13: 9780471789208 List Price: $49.99 Average Customer Rating: | | The Animator's Survival Kit ISBN-10: 0571202284 ISBN-13: 9780571202287 List Price:$30.00 The Illusion of Life: Disney Animation ISBN-10: 0786860707 ISBN-13: 9780786860708 List Price:$60.00 Digital Lighting and Rendering (2nd Edition) ([digital]) ISBN-10: 0321316312 ISBN-13: 9780321316318 List Price:$55.00 Advanced Maya Texturing and Lighting ISBN-10: 0470292733 ISBN-13: 9780470292730 List Price:$59.99 Maya Visual Effects: The Innovator's Guide ISBN-10: 047011133X ISBN-13: 9780470111338 List Price:$39.99 |
To use our price comparison to get the cheapest price, please click on the "Find the Cheapest Price" button located above for Stop Staring: Facial Modeling and Animation Done Right by Jason Osipa (ISBN-10: 0471789208, ISBN-13: 9780471789208). At this time we have not yet written a review for Stop Staring: Facial Modeling and Animation Done Right by Jason Osipa (ISBN-10: 0471789208, ISBN-13: 9780471789208). Please continue to keep checking back to this page as we are constantly adding reviews. Summaries and Customer Reviews are supplied by Amazon.com Breathe life into your creations With detailed examples, high-quality professional images, and a touch of humor, this is the fully revised and updated second edition of Jason Osipa's best-selling book on facial animation. You'll learn the basics of design, modeling, rigging, and animation-while mastering exciting new techniques for stretch-and-squash deformation, advanced blend extraction, and the latest software tools. Walk through the author's detailed analysis of sample animations and discover how to add nuance and sophistication to your designs. Full of insights drawn from years of professional experience, this book provides the focused and practical information you need to create believable facial animations. - Learn visimes and lip sync techniques
- Construct a mouth and mouth keys
- Explore the process of facial landmarking
- Master the cartoon techniques of squash and stretch
- Harness the latest advanced blend extraction tools
- Create interfaces for your faces
- Understand skeletal setup, weighting, and rigging
Control faces with the book's powerful rig and learn how skin moves to make various shapes and expressions Master powerful stretch-and-squash (and squoosh!) techniques Featured on the CD Fine-tune your facial animations with the techniques demonstrated on the companion CD. Content includes tutorial files, lip sync samples, models, textures, and more. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. Don't buy it | Customer Rating: | Hi, everyone.
I bought this book. It's a huge disappointment for me. You beter buy the anzovin studio tutorial DVD's and look for a freeware JAVA applet called JLIPSYNC, use MIMIC or VOICE O MATIC This book makes it way to complicated. Basicly all you have to do is analyse your vocal track roughly not word by word or letter by letter. That doesn't work. Try to analyse your track phonetical and see where THE LIPS AND THE MOUTH CHANGES. LESS IS MORE IN LIPSYNC. Add eyebrow wrinkles and nose up or down movements. Look at the pose your character is in. SEE THE LIPSYNC TOGETHER WITH THE POSE YOUR CHARACTER IS IN. That will work. Reading this book won't. | Buy 2. | Customer Rating: | | I am a 3d professional artist for a long time, I have to say I have read hundreds of books, watched hours of training videos, read pages of internet tutorials anything related to 3d animation. No other training material comes even close to things I have learned reading this book. It is a treasure that you have to keep somewhere close to your desk as a reference, whether you are modeling a character head, building blend shapes or rigging . I have used the techniques successfully in many projects. I thank Jason Osipa for writing this book and for teaching me how to build superior 3D characters. This is my second SS book, I also have the first edition. This 2nd edition is a lot different then the first. | Stop Staring -- Good Buy!! | Customer Rating: | | Stop Staring: Facial Modeling and Animation Done RightThis book is a very good resource for computer animators. | An indispensable resource | Customer Rating: | Have you ever worked with a facial rig that was based on a set of sliders in the viewport? Many of the most popular free rigs use that method these days. Well guess what -- it's sometimes called "the Osipa method," and it was popularized by the first edition of this book.
As a novice character rigger, this book opened my eyes to an entirely new way of looking at facial modeling, rigging, and animation. I can not recommend it highly enough. These days when I create a character, I always have two books within quick reach: The Art of Rigging (by CG Toolkit, only available from their website) and Stop Staring. | nothing spectacular | Customer Rating: | | I hate to say this, but didn't learn much more than which I had already been able to get from online tutorials and forums. |
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